☁️ Welcome to a new Clouzy's devlog ☁️
📝 Game design! 📝
We have implemented a different mission system, in which you'll have main missions that will reward you with important items for the story, and secondary ones, with easier tasks and smaller rewards, to help you on your explorations. We hope that you really enjoy them!
☆ More about the companion! ☆
Some weeks ago we published a small piece of concept art for the companion, and now we want to leave some info about the importance of this new friend for the gameplay.
We want you and your fluffy companion to be inseparable during the whole adventure, and for that we have developed a bunch of cool abilities for our friend, from helping you reach new areas of the terrain to warming you in cooler biomes so that you can explore them! ❄️
As you may know, we want to simplify the info in the interfaces as much as possible so that everything is clear and your experience is free of frustration. That beeing said, we are implementing a new interface for the chests that allows all of you to access and manage its content faster.
🏝️ The floating island! 🏝️
We are still focused on giving you more stuff to explore, so as you could see in past devlogs, there's a temple in the dessert!🛕
But it may not be the only temple out there, so keep your eyes open for new surprises all over the map and you could discover the story of the floating island 📖
🖥️ Less exciting stuff 🖥️
During this week, Unreal's version was updated to solve some bugs and crashes of the game, and we are also discovering and testing new engine functionalities.
That's all for now! Thank you for reading and stay tuned for the news we'll be sharing in the upcoming weeks🧡